Petualangan Berhitung Briani dan Kawan-Kawan, Board Game as an Assisting Math Learning Tool For Elementary School’s Students

Syarip Hidayat, Dimas Krisna Aditya

Abstract


Abstract— In Indonesia, math always considered the most challenging subject to learn for elementary students. Therefore, many math learning courses are growing in numbers to answer this situation. Although the courses still saw as a solution by the parents, the courses’ tutors still need an instrument to make math be a subject that fun and entertaining for the students. This research uses creative educational and gaming theories to help a math learning course. The qualitative methods were used to this research to find the everyday stress in the elementary students’ behavior to learn math. Interviews, be active participants, and the study of math used for data collecting. As the results, the research used to develop a prototype of a board game, which may look like the typical board game for children, but in the mechanics, it has some math’s problems to solve by the players, and the narrations with the aesthetics aspect within are appealing for the players.  Some students have played the prototype of the board game; this board game can help students in assisting learning math lessons easier; this board game also more playable as an instrument for basic math learning media.

Keywords— Board Games, Edutainment, Maths


References


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